Mutators
Automatic ejection of weapons when conditions do not match
Automatic ejection of weapons when conditions do not match A mutator for throwing weapons away if the player does not meet certain criteria. For example, throwing away someone else's perk weapon or throwing away speci...
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- 1 Views
- 28 Aug 2013, 17:00
- Topic: Automatic ejection of weapons when conditions do not match
Boss And Maps Mutator. Mutator boss for each map
Boss And Maps Mutator. Mutator boss for each map The simplest mutator that allows you to choose a boss for each specific map. For example, you want to put Santa Patrick on winter cards, and Halloween Patrick on scary ...
- 0 Replies
- 1 Views
- 17 Feb 2012, 16:00
- Topic: Boss And Maps Mutator. Mutator boss for each map
Cash Stay Mutator. Mutator non-disappearing money
CashStay Mutator. Mutator non-disappearing money Compiled version + source: Download Source code: CashStayMut.uc CashStayMut.ini
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- 1 Views
- 29 Oct 2012, 17:00
- Topic: Cash Stay Mutator. Mutator non-disappearing money
Change Weight Mutator. Mutator weapon weight change
Change Weight Mutator. Mutator weapon weight change A mutator for changing the weight and maximizing the ammo capacity of a weapon.
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- 1 Views
- 15 Aug 2013, 17:00
- Topic: Change Weight Mutator. Mutator weapon weight change
Changing weapon characteristics
Changing weapon characteristics This guide is intended to give users the ability to modify existing weapons with minimal knowledge of UnrealScript. It is written from the point of view of changing the attributes of st...
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- 1 Views
- 16 Mar 2014, 17:00
- Topic: Changing weapon characteristics
Creating a mutator. Features and Settings
Create a mutator. Features and Settings To understand the following text well enough, it is important to have at least basic knowledge of OOP and the UnrealScript language in particular. The mutator actor (class) prov...
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- 1 Views
- 09 Oct 2013, 17:00
- Topic: Creating a mutator. Features and Settings
Creation of the first mutator
Creating the first mutator Simple step-by-step instructions for creating the simplest mutator. 1 . First of all, create a subfolder in the kf folder with the name of your future mutator, and in it a Classes folder. Fo...
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- 1 Views
- 21 Nov 2013, 16:00
- Topic: Creation of the first mutator
Event zeds. Launching event monsters
Event zeds. Launching event monsters Starting with patch version 1064, server owners can add mobs to the game through a parameter in Killingfloor.ini To add event mobs, find the [KFmod.KFGameType] section in Killingfl...
- 0 Replies
- 1 Views
- 28 Oct 2013, 17:00
- Topic: Event zeds. Launching event monsters
Exp Multiplier. Leveling multiplier
Exp Multiplier. Leveling multiplier The multiplier can be anything. At least 1000 (I checked at 1000 to be sure that I didn’t forget about some parameter of some perk) ) You can even set it to 0 or negative. It will w...
- 0 Replies
- 1 Views
- 13 Nov 2013, 16:00
- Topic: Exp Multiplier. Leveling multiplier
Force Game Start Mutator - Forced start of the game
Force Game Start Mutator - Forced start of the game The mutator automatically starts the game (without waiting for everyone to press “ready”) after a certain time interval. The interval is configured in the ForceGameS...
- 0 Replies
- 1 Views
- 27 Oct 2013, 17:00
- Topic: Force Game Start Mutator - Forced start of the game
Give Weapon By ID Mutator. Mutator for issuing weapons by ID
Give Weapon By ID Mutator. Mutator for issuing weapons by ID Again - that mutator that is often kicked about I don’t like all these VIP bonuses, so let’s assume that the mutator is used for good purposes, for example,...
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- 1 Views
- 24 Jul 2013, 17:00
- Topic: Give Weapon By ID Mutator. Mutator for issuing weapons by ID
How to add a chat command to the mutator
How to add a chat command to the mutator The code below adds a handler for the new chat command AddFakePlayers, which has one numeric argument (comes immediately after the command). The command works only for admins. ...
- 0 Replies
- 1 Views
- 20 Jul 2017, 17:00
- Topic: How to add a chat command to the mutator
How to add a mutator to the server
How to add a mutator to the server In order to add a mutator to the server you need: 1) Download the required mutator and unpack it into the folder with your server 2) Stop the server 3) Write the line in the server b...
- 0 Replies
- 1 Views
- 19 Jun 2013, 17:00
- Topic: How to add a mutator to the server
How to add ID to Stats menu for ServerPerks
How to add an ID to the Stats menu for ServerPerks Since SRStatList is executed on the client, and we need to drag the ID value from the server, we will do this 1 . In the ServerPerks.ClientPerkRepLink class, add a va...
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- 1 Views
- 01 Nov 2013, 17:00
- Topic: How to add ID to Stats menu for ServerPerks
How to assign Steam statistics in ServerPerks
How to assign Steam statistics in ServerPerks Author: Flame
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- 1 Views
- 19 Jun 2013, 17:00
- Topic: How to assign Steam statistics in ServerPerks
How to find out the average perk level of all players in the game
How to find out the average perk level of all players in the game If on the client, then it’s much better to use from GameReplicationInfo If this is some kind of GUI element, then you can do this If this is SRScoreBoa...
- 0 Replies
- 1 Views
- 03 Aug 2013, 17:00
- Topic: How to find out the average perk level of all players in the game
How to install the Killing Floor mutator
How to install the Killing Floor mutator The mutator itself is a mod for the game. The simplest ones are not demanding to install; if only the file(s) are in the archive, you just need to correctly place them in the S...
- 0 Replies
- 1 Views
- 22 Sep 2013, 17:00
- Topic: How to install the Killing Floor mutator
How to make your own ServerPerksV7 perk icons
How to make your own ServerPerksV7 perk icons Add/replace code in SRVeterancyTypes Well, in each perk we write (example for bers, for the rest it is done similarly): Author: LLIePLLIeHb
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- 1 Views
- 09 Aug 2014, 17:00
- Topic: How to make your own ServerPerksV7 perk icons
How to prevent a commando from seeing the patriarch's HP?
How to prevent a commando from seeing the patriarch's HP? In ServerPerksP.SRVetCommando.SpecialHUDInfo in the foreach loop P.CollidingActors add: That is, the function will be like this for SP 7.50
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- 1 Views
- 13 Aug 2012, 17:00
- Topic: How to prevent a commando from seeing the patriarch's HP?
HP AP Regen Mutator. Mutator regeneration for perk
HP AP Regen Mutator. Mutator regeneration for perk The mutator regenerates health/armor every second, the value of which is specified in the config for the SRVetBerserker perk. Author: Flame
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- 1 Views
- 19 Jun 2013, 17:00
- Topic: HP AP Regen Mutator. Mutator regeneration for perk
KF Crazy Mutator - Replacing monster skins
KF Crazy Mutator - Replacing monster skins The mutator completely shuffles the monster skins. Source code: KFMutCrazy.uc
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- 1 Views
- 29 Nov 2013, 16:00
- Topic: KF Crazy Mutator - Replacing monster skins
KF Max Players. Mutator maximum players
KF Max Players. Mutator maximum players KFMaxPlayers.uc Since this is not exactly a mutator but an actor, it must be activated by adding the following line to the [Engine.GameEngine] section of the server config:
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- 1 Views
- 07 Sep 2017, 17:00
- Topic: KF Max Players. Mutator maximum players
KF Monster Scaler Mutator. Mutator Zombie Sizing
KF Monster Scaler Mutator. Mutator Zombie Sizing KFMonsterScalerMut.uc Author: Mutant
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- 1 Views
- 13 Apr 2011, 17:00
- Topic: KF Monster Scaler Mutator. Mutator Zombie Sizing
KF Random Zeds Mutator. Random Zombie Mutator
KF Random Zeds Mutator. Random Zombie Mutator This mutator selects a random set of zombies for each map. Uses a variety of zombie events (Circus, Halloween, Christmas) Author: Marco
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- 1 Views
- 19 Jun 2013, 17:00
- Topic: KF Random Zeds Mutator. Random Zombie Mutator
KF Server Redirect. Redirect to another server
KF Server Redirect. Redirect to another server Full version: If you install the mutator only on the server from which you redirect, then you can limit yourself to this: Author: Flame
- 0 Replies
- 1 Views
- 20 Aug 2013, 17:00
- Topic: KF Server Redirect. Redirect to another server
Killing Floor Admin Console Commands
Killing Floor Admin Console Commands This is based on the list of UT2004 commands (KF was originally a mod for ut2004 and it still shares the same engine - UE2.5). Some of them might be invalid, so please just report ...
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- 1 Views
- 19 Jun 2013, 17:00
- Topic: Killing Floor Admin Console Commands
Killing Floor sandbox (custom game) settings
Killing Floor sandbox (custom game) settings These settings are in KillingFloor.ini , in the [KFmod.KFGameType] section. Core parameters - KFGameLength — number of waves: 0 — 4 waves; 1 — 7; 2 — 10; 3 — custom wave co...
- 0 Replies
- 1 Views
- 06 Mar 2021, 16:00
- Topic: Killing Floor sandbox (custom game) settings
Mapcheck errors
mapcheck errors When re-compiling any of the maps, errors constantly appear No inventory spot for this pickup! No paths from InventorySpot Who knows how to deal with this??
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- 1 Views
- 13 Jun 2014, 17:00
- Topic: mapcheck errors
Mirror Friendly Fire Mutator. Mutator mirror damage
Mirror Friendly Fire Mutator. Mutator mirror damage ffmut ffRules
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- 1 Views
- 25 Feb 2012, 16:00
- Topic: Mirror Friendly Fire Mutator. Mutator mirror damage
Mutator pattern
Mutator pattern Consider the minimal template of any mutator: GroupName parameter So, In general, this is already from the commentary to the description of the variable in the Engine.Mutator class it becomes clear tha...
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- 1 Views
- 01 Nov 2012, 17:00
- Topic: Mutator pattern
Patriarch Healing Wave Edit. Editing Patriarch Monsters
Patriarch Healing Wave Edit. Editing Patriarch Monsters
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- 1 Views
- 19 Jun 2013, 17:00
- Topic: Patriarch Healing Wave Edit. Editing Patriarch Monsters
Pipe Bombs Mutator. Mutator detonates explosives on death
Pipe Bombs Mutator. Mutator detonates explosives on death Author: Flame Mutator code: PipeBombsMut.PipeBombsMut Compiled version: https://yadi.sk/d/eQf FqP cjCFX
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- 1 Views
- 27 Nov 2014, 16:00
- Topic: Pipe Bombs Mutator. Mutator detonates explosives on death
Reload Interrupt Mutator. Mutator interrupt cooldown
Reload Interrupt Mutator. Mutator interrupt cooldown Some guns take a very long and tedious time to reload and do not give you a chance to change to another weapon. This is the simplest mutator that allows you to inte...
- 0 Replies
- 1 Views
- 24 Jul 2012, 17:00
- Topic: Reload Interrupt Mutator. Mutator interrupt cooldown
Second Chance Mutator. Mutator "Second Chance"
Second Chance Mutator. Mutator "Second Chance" This version implements the revival of everyone after universal death once per map. SecondChanceMut.uc SecondChanceRules.uc Link to compiled version: YaDisk Author: Flame
- 0 Replies
- 1 Views
- 20 Jul 2012, 17:00
- Topic: Second Chance Mutator. Mutator "Second Chance"
Team Killer Kick Mutator. Mutator Autokick for killing players
Team Killer Kick Mutator. Mutator Autokick for killing players The only variable is output to the TeamKillerKickMut.ini file If more than MaxAllowedToKill players are killed during the map, the session is kicked Updat...
- 0 Replies
- 1 Views
- 13 Aug 2013, 17:00
- Topic: Team Killer Kick Mutator. Mutator Autokick for killing players
Types of mutators
Types of mutators 1 . A mutator that works only on the server (later I will add here a link to the article “client-server model for the unreal engine”). 2 . A mutator that works on the server and the client (in this c...
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- 1 Views
- 20 Apr 2012, 17:00
- Topic: Types of mutators