How to add a chat command to the mutator How to add a chat command to the mutator The code below adds a handler for the new chat command AddFakePlayers, which has one numeric argument (comes immediately after the command). The command works only for admins. ...
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How to add a chat command to the mutator
The code below adds a handler for the new chat command AddFakePlayers, which has one numeric argument (comes immediately after the command). The command works only for admins. Usage example: Mutator AddFakePlayers 5. This code should be placed inside the class that inherits the mutator (extends Mutator).
function Mutate(string MutateString, PlayerController Sender)
{
local string Command;
local int NParametr;
local array<string> Parts;
Split(MutateString, " ", Parts);
Command = Parts[0];
if (Parts.Length > 1)
NParametr = int(Parts[1]);
if (Command ~= "AddFakePlayers" && Sender.PlayerReplicationInfo.bAdmin)
playersAdd = NParametr;
if (NextMutator != None)
NextMutator.Mutate(MutateString, Sender);
}