Christmas Patriarch

Useful binds for Killing Floor

To help snipers: we remove the HUD, player nicknames and indicators when aiming

This method is mainly useful for snipers. Often, on maps with small playing areas or narrow corridors, for example on Bioticslab, it is not very convenient for a sniper to play. The corridors are narrow, players are crowded and indicators of health, armor, player nicknames (and this is a separate topic, because for some these are entire sentences) interfere with visibility and aiming. You have to change position, etc. To avoid this, you can turn off all these indicators while aiming.

Shift=IronSightZoomIn | showhud | onrelease IronSightZoomOut | onrelease showhud

CF does not distinguish between left/right Shift and Ctrl. More precisely, it reacts equally to both.

Now, when you want to aim with a crossbow, press and hold Shift (the same as you did with RMB) and while aiming you will not see player indicators and their nicknames. As soon as you release the button, everything will return to its place.

Screenshots without HUD elements and hands with weapons

Along the way: Set the type of screenshot file name

User.ini file

[Screenshots] section

parameter ShotMask=Shot_%c_%d_%m %c - counter, %d - date, %m - map, %td - date-time (time is not in hours-minutes, but in server ticks)

The title of the screenshot will look like this: Shot_00425_2013-6-9_KF-[BZ]STALKER-Prometheus.bmp Shot_00425_2013-6-9-62655218_KF-[BZ]STALKER-Prometheus.bmp (if this is not %d, but %td)

Z=showhud | onrelease shot | onrelease showhud
X=togglescreenshotmode | onrelease shot | onrelease togglescreenshotmode

Action: - when you press and hold Z, the HUD disappears - when you press and hold X, the HUD and the image of hands/weapons disappear - after releasing, a clear screenshot is taken and then the HUD / weapon turns back on.

You can hold the image for as long as it takes to find a good frame/angle. The screenshot is taken when the button is released. If you press quickly, the screen will be taken immediately, WITHOUT HUD. That is, clean.

Notes: - button can be used during battle. That is, when it is clamped, press other buttons at this time. For example, aim and shoot, and at this time release the button to get a screenshot. Or hold down the button and run. Then let go - and screen. - if you plan to make a lot of screenshots, it’s better to turn off the HUD with a separate button, take screenshots and then turn on the HUD.

H=showhud
j=togglescreenshotmode

Accordingly, remove “HUD” / “HUD and image of hands/weapons”

Command to call the voting menu for a map

Now you don’t have to climb through the jungle of menus, but just press one button. It is especially convenient if the menu does not appear automatically for a long time, or you have closed it. Or you have already been killed, and the game is clearly going down the drain. Or simply vote “for the future” during the game.

H=ShowVoteMenu

Chat window

The open chat window, unlike the console, can be saved as screenshots directly from the game (default for screenshot is F9 key)

Z=ingamechat

[Image: ingame-1.png]

Instant self-medication with a medical syringe

By instant treatment we mean that you do not wait for the animation of using honey to finish. syringe so that you can then switch to weapons. Most players wait for half of the animation and then switch to weapons, but you don’t have to wait for this animation at all if you use the binds that are given below.

Backspace=getweapon syringe | onrelease SwitchToLastWeapon | onrelease quickheal

How to use: press the bound button and hold it until the character takes the syringe into his hands. After this, release the button. I am not publishing the bind option from User “Instantly treating your partner with a medical syringe” here, since I found it difficult to master.

Report your health/reservation status in chat

Teammates don’t always have the time and opportunity to check on the condition of others. Or they might just forget. Using a bind, you can display information in the chat and help your comrades evaluate whether it’s worth dropping everything and running to treat you.

L=TeamSay %h and %s
M=TeamSay « Врача ! Medic ! %h and %s ! » | speech SUPPORT 0

L - The chat will display the level of health and armor M - Doctor’s text will be displayed! Medic!, the level of health and armor, and will also say a standard phrase that sounds when you select the “Medic” command through the voice command menu (V).

Temporary removal of a knife with automatic return to the previous weapon

Shift=getweapon kfmod.knife | onrelease SwitchToLastWeapon

Press Shift - you have a knife in your hands, you can run quickly. As soon as we release it, the last weapon turns on itself. We can say that it turned out to be an analogue of the “sprint” option in some games.

Welding

Puts a welding machine in your hands without going through other weapons.

N=getweapon kfmod.welder
N=Toggle bFire

When you press a key, the character begins an attack with whatever you have in your hands, be it a knife, a syringe, welding, it doesn’t matter; when you press it again, the character stops attacking. We stand at the door, take out the welding tool, and press the key to which the command is assigned. Voila, we are cooking the door without using a mouse. Press the button again and the door stops cooking.

S=switchweapon 5 | switchweapon 5 - doesn’t work S=switchweapon 5 | onrelease switchweapon 5 - works if the key is not released instantly

Reload

You warn about recharging and recharge. It’s useful when people count on you - for example, for technicians with AA12.

Q=Speech AUTO 2 | TeamSay « Перезаряжаюсь ! I'm Reloading ! » | ReloadWeapon

We share money

By default, money is thrown out in £50 increments. TossCash Team As already written here, to throw away in other packs, you need to specify the amount as a command parameter, i.e. TossCash “amount” If you don’t want to assign another button, you can replace the default amount with 100; for a one-time release, the difference is small, and giving a larger amount will be more convenient.

B=TossCash 100
H=TossCash 999999 | TeamSay « Отдаю ВСЕ деньги ! Dropped ALL cash »

B - we throw out not 50 at a time, but 100 at a time. H - any available amount less than 999,999 will be discarded in one pack. At the same time, your generosity will be reported in the chat.

* It seems like “Threw ALL cash” is more correct, but IMHO droppped is more understandable to those who don’t speak very good English. And in general, when scenes with weapons are shown, everyone shouts “Drop the gun!” :)

Ping and FPS

By default, the CF has a bind to enable ping monitoring and other network connection parameters F6=Stat Net Displayed in the upper left corner. You can immediately add a command to enable FPS monitoring (displayed at the top right).

F6=Stat Net | Stat FPS